Spec Ops the Line Worth Playing Again
Title speaks for itself. Got the catastrophe spoiled for me from the Bombcast--not complaining, knew what I was getting into--and was wondering if I should yet play the game? Was thinking about bumping the game down to like shooting fish in a barrel and just cruising through it. Thoughts?
@Gearhead said:
Title speaks for itself. Got the ending spoiled for me from the Bombcast--not complaining, knew what I was getting into--and was wondering if I should still play the game? Was thinking about bumping the game down to like shooting fish in a barrel and merely cruising through it. Thoughts?
Sure.
I read everything nigh the game and watched all cutscenes prior to playing information technology, and information technology was still an intense and inpactful experience. Plus, I commonly dislike shooters and avoid them, but this game is really worth it.
Depends on how dear your time is / how much you take to spend on games. Spec Ops seemed interesting in the podcast, just I've withal to hear a recommendation on gameplay beyond generic not super great 3rd person shooter (which is nearly of the thing you doing over the course of information technology). I would go with titles that have the interesting mechanics + story before going for the sort of combination Spec Ops offers if your fourth dimension is relatively limited (depending on how much y'all like human-shooters).
Only it certainly sounds similar its worth a spin in the correct context. Especially if yous have played everything good that was released upwardly through 2012 already and had not gotten around to something more well regarded (misc GTAs, Uncharted two, Saints Row the Third, The Walking Dead, XCOM, Alpha Centauri, Skyrim, Starcraft, etc).
@Zekhariah said:
DI've yet to hear a recommendation on gameplay across generic not super great 3rd person shooter
Ain't gonna happen. Because the gameplay is merely generic. But the whole setting, temper and the plot will suck you in so hard you're going to forget about the generic gameplay. At least in my opinion :)
Nope. But thing going for information technology is the narrative, and that's coming from someone who considers it in their acme ten games of the year. If that'south been spoiled for yous, all that's left is a mediocre adjoining on poor tertiary person shooter.
Reviews: 88
User Lists: 24
@Morrow said:
@Zekhariah said:
DI've yet to hear a recommendation on gameplay beyond generic not super great third person shooter
Own't gonna happen. Considering the gameplay is just generic. But the whole setting, atmosphere and the plot will suck you in so hard you lot're going to forget about the generic gameplay. At least in my opinion :)
Generic, but even so competent. In fact I was surprised at how totally OK the shooting was and it managed to raise the manner and tone. The long, drawn out burn down-fights eventually started to experience downright draining, and intentional or not, I think the generic shooting scenarios actually worked in the game'due south favour.
Yeah. Even with spoilers, the story is 1 hell of a ride. Ready the difficulty to Like shooting fish in a barrel and enjoy yourself.
I would say that the ending isn't all that of import in the grand scheme of things. The reason that I think that game is then practiced is considering of the actual arc the grapheme goes through to get to that ending. I actually thought the resolution of the Konrad stuff was kind of trite and predictable (thought the epilogue was great though), but the things that happened along the way to actually get to that betoken and the metamorphosis of the grapheme are actually worthwhile.
I played information technology on easy just to burn through the story and I loved information technology. The game'due south shooting isn't exactly fantastic then I recall that this is one game that setting it to like shooting fish in a barrel actually made it better. It's still worth it dude.
Yes. Y'all may not be every bit shocked past the reveals, only information technology's still a very impactful, emotional experience. The shooting is mediocre, but fuctional - and I'd say that the genericness of gameplay here actually enhances the experiences on a meta level.
@Yummylee said:
@Morrow said:
@Zekhariah said:
DI've however to hear a recommendation on gameplay beyond generic not super nifty tertiary person shooter
Own't gonna happen. Because the gameplay is but generic. Only the whole setting, atmosphere and the plot will suck you lot in so hard you're going to forget about the generic gameplay. At least in my opinion :)
Generic, just still competent. In fact I was surprised at how totally OK the shooting was and information technology managed to enhance the style and tone. The long, drawn out fire-fights somewhen started to feel downright draining, and intentional or not, I think the generic shooting scenarios actually worked in the game'due south favour.
I don't know, generic doesn't really encapsulate the gameplay existence "bad". Information technology'southward but wading through a ton of enemies in a competent 3rd person shooter.
Reviews: 88
User Lists: 24
@Napalm: Eh? I never said the gameplay was bad. In fact y'all quoted me correct in that location in evidently text stating that the shooting was ''totally OK''. Unless yous're trying to say you lot thought the shooting was bad?
Having merely finished it last night I would say knowing this isn't necessarily the kind of game where knowing the ending is going to lessen the experience. For one thing, I agree with @Damodar: that the catastrophe isn't really what matters, it'due south the culmination of all the shit you've been through that really matters. Of course, some of it depends whether yous can play the game without letting what yous know about the ending distract you.
@Yummylee said:
Generic, only nevertheless competent. In fact I was surprised at how totally OK the shooting was and it managed to enhance the style and tone. The long, drawn out burn-fights somewhen started to experience downright draining, and intentional or not, I remember the generic shooting scenarios really worked in the game's favour.
agree 100% about the fights calculation to the tone. I was playing through on normal and by the end some of those fights started to go downright frustrating, only as you say information technology added to how I drained I felt in the end. I believe information technology was intentional and I'd go then far as to say maybe playing the game on easy isn't the all-time way to experience the game.
God damn it I had this all worded better in my head before I sat down and started typing and saw other people made the points I was hoping to make.
I'd similar to add together I think I kinda loved Spec Ops. Saying that feels weird though, as it's kinda odd to proclaim my love for something that left me feeling so shitty in the end.
@Yummylee said:
@Napalm: Eh? I never said the gameplay was bad. In fact you quoted me right there in plain text stating that the shooting was ''totally OK''. Unless you're trying to say you thought the shooting was bad?
No, I was stating that just because the person above you used the term 'generic', that doesn't necessarily hateful it'south bad (every bit it sounded like you lot indicated that by clarifying it as 'competent'). And so, I agree with both yous and @Morrow . I was simply clarifying what 'generic' actually meant. The gameplay is just run of the manufacturing plant, not necessarily bad.
Absolutely. It'll nonetheless hit you lot difficult guaranteed. Some of the level designs in sand-buried Dubai are unique and interesting, and you'll still have some decisions to make that are difficult and will leave you thinking afterwards.
Reviews: 89
User Lists: 11
It was generally impactful for me because I had no clue as to what this game was earlier going in. For academics sake if you actually simply want to see what this game is from marvel sake, I recollect it's on sale on Steam.
I would say to continue even if the ending was spoiled for you. The ending was spoiled for me simply i decided to continue to proceed playing and I was notwithstanding in for a HUGE surprise when the catastrophe hit even when knowing what was coming.
I'chiliad trying it out thank you to the game existence gratis this calendar month on Playstation Plus. The story has potential though there's also been a lot of weak dialogue and I'm non at all clear why I'thou in Dubai, what happened to it or why our squad wouldn't yell out to any of these soldiers to run into if they wanted to talk. There's the one soldier you take a conversation with, and then suddenly everyone wants to impale you?
Story quibbles quickly building bated, once the knife guy (from the Quick Look) shows up I just shut the game off. The combat feels terrible, A.I. on both sides is ridiculous (I'yard playing on like shooting fish in a barrel) and the scarcity of ammo makes no sense considering in an hour of gameplay I've probably killed as many enemies as I did through the commencement one-half of Uncharted. Combined with all the other insanely gamey stuff like the knife guy and those weird rappelling stations having to face wave later on moving ridge of clueless (but even on Easy highly deadly if yous're out in the open up, unfortunately) and I'm not as eager to encounter what's up with this game equally I was.
If anyone comes across this, it'd be cool to know how long the game is.
@nodima: Depending on your playstyle and skill, anywhere between 4 to nine, in some cases 13 hours, if you're going for all the collectibles. Fifty-fifty if the gameplay isn't the best, I suggest you give the game another take a chance. It's really worth the experience.
@morrow: thank you for the hot tip, but I made information technology about some other hour into the game before I realized it merely wasn't for me; the setting was kind of interesting, but all the gamified things like three person rappelling stations all over the city and horrible-feeling combat really turned me off. And the story wasn't making any sense to me at all, so I actually had no reason to stick with information technology. A couple months later and my only retentiveness of this game is being angry that I was playing a mess of a game.
Good for Yager that some people responded then positively to it only I'm definitely not one of them.
I would say that the ending isn't all that important in the grand scheme of things. The reason that I retrieve that game is so good is because of the actual arc the grapheme goes through to get to that catastrophe. I actually thought the resolution of the Konrad stuff was kind of trite and predictable (thought the epilogue was great though), simply the things that happened along the way to really go to that signal and the metamorphosis of the character are really worthwhile.
Yes, I couldn't concur more
Don't play information technology for the gameplay.
Play it for the story.
@nodima: Aww... Well, to each their ain I guess. However, if you ever feel like checking out the story, there are videos of the cutscenes on Youtube :]
No. Play Binary Domain, some other unappreciated practiced game with a bully twist that is actually fun to play.
I enjoyed playing through The Line knowing the catastrophe. But it did take something away from the experience, didn't feel invested in the fate of Helm Walker while playing equally him.
It was recently costless on PS+ and I enjoyed information technology.
The Line has extremely solid third person shooting gameplay; also necromancy.
Source: https://www.giantbomb.com/spec-ops-the-line/3030-29445/forums/still-worth-playing-if-you-know-the-ending-572410/
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